(Help) The car I made in Roblox Studio won't stop shaking when I test it

robloxapp-20200413-2003209.wmv (724.1 KB)

I have checked everything a million times… Can anybody help?

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That’s like saying 'The script I wrote doesn’t work, what’s wrong?" without any other information.
You need to give us more data to troubleshoot your issue:

  • Is the car driven by a VehicleSeat or BodyMovers?
  • Are there scripts involved?
  • Do you have any Parts that are attached to other Parts, but interfere with still other Parts? For example how are your wheels attached and what are they made of?
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It is driven by VehicleSeat and there is no scripts involved.
The wheels are just a cylinder with a hinge. Also, the whole thing is grouped into one.

Would you be ok with posting a copy of the model?

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Not at this time. I am just going to scrap this project, thanks for your help.

It appears the wheels are interfering with the body. I’m sure we could fix this with a bit more information.
Are you using Unions?

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I am not using any unions. It worked fine with just a single part before I added the body of the car. :confused:

I’ve got some practice with vehicles, we should be able to fix this!
If the car worked before the body was added there’s your clue.
Did you use Mesh Wedges or other Mesh Parts? They appear as a shape, but they are actually a rectangular block.
https://www.roblox.com/games/534616891/Track-car-Suspension-vehicles

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I didn’t use any mesh parts. I will take everything apart and try to find any bugs.

Just a heads up, hinges are deprecated these days. They still work, but they aren’t as reliable as constraint systems.

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Thank you so much for the advice!

turn of can colide on the car body parts

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