So recently I have been working on a open-source objective system and I am just wondering what would be the best way to make the objectives as user friendly/ customize able what I mean by this is that do I need to add a collect items objective, kill 10 zombies objective and etc premade so that I the user can easily customize it?
This is obvious, but you can add your code to a ModuleScript and require it in another script to easily use and modify your objective, and if you’re planning to release your system you can also add a user manual to guide the player and tell the functions of each code.
Another thing is to simplify your code to make it less confusing to the user.