I used content provider service to preload a few assets. However, it didn’t work and gave me an error in the output.
Assets:
Script:
Output:
I used content provider service to preload a few assets. However, it didn’t work and gave me an error in the output.
Assets:
Script:
Output:
Please give us your code, and the full error!!!
PreloadAsync takes a table.
Put all three objects into a table and then send the table to the method.
ContentProvider:PreloadAsync({ MoveSelectionGui.Frame.Rock, MoveSelectionGui.Frame.Paper, MoveSelectionGui.Frame.Scissors })
It worked! Thank you so much, just one more thing though, what if you only want to preload 1 value?
You would still put them into a table, {object1}
.
Wait, can you make tables with 1 values?
Yes, you can make tables with 0 values too.
Wow, thank you so much! I didn’t know that!