DoomSpire Gunbattle💥[MODDED]💥 - Roblox
I created a doomspire spin-off game, as I have had a lot of failures with games, I saw this as a much easier approach. This genre is rather large despite having few games, so this was attempt at getting in on it.
Here are examples of the players other doomspire games hold.
Design of the game:
In my version of doomspire, every player has a pistol, The pistol itself is from the roblox endorsed weapons kit, a modified version.
On the left side of the screen, an emerald GUI shows how many emeralds you have. Every time you KO a player, you gain an emerald.
This concept is explained to the player when they join
With emeralds, you can buy potions and guns from shops on the map.
Every tower has 4 shops,
Each shop offers 3 products, Potions or guns
Potions:
Guns:
Mobile users have a shift lock GUI button, and all users have a RUN GUI button, though you can sprint with shift on the keyboard.
There is a prompt to invite friends at the top of the screen, something other doomspire games use
There are only 2 Gamepasses, Both have a GUI on the right side of the screen that can prompt purchase.
The game plays like normal doomspire, knock out every spawn to win the game.
Advertising:
I have a small budget, My only goal was to get the game running enough that I could actually build off it. I would’ve been sastified with 10 concurrent players if it meant having a playerbase.
For 1000 and 800 robux, I barely got 300 clicks total
My main advertising was buying a sponsor slot for the game,
For 2,200 robux, I got terrible results from sponsoring
The games thumbnail:
This was my average visit length:
I used these badges to promote the game off profiles
I mention again the invite friends button, people could find the game through invites
After all this advertising and the day coming to an end, I have 0 active players.
And so the most players I had at once appears to be 12 or so.
I thought my game had an interesting concept and was unique, most other doomspire mod games have one or two new additions and sell out on gamepasses. One of them has literal ads playing in the skybox, I didn’t want to sell out that much.
While I was playing, most people I chatted with ingame seemed to really enjoy it, I was typing this I had the game open, I switched tabs upon hearing a noise and saw a player from earlier had rejoined. So I do know for a fact people DID enjoy this game and were not bored,
So now the main question, WHERE ARE THE PLAYERS? I advertised the game, Players enjoyed it, People rejoined multiple times, I didn’t sell out or shove ads in the players faces, the game has a concept other doomspires don’t have. What happened? How do I do better?
The players that joined seemed to very much enjoy it! Were my ads not catchy enough and thus didn’t bring in enough players?
Any help at all is super appreciated
Edit: Thanks everybody for the insight