Just a quick question. Do most developers who use 3D clothing tend to animate it with bones so that it moves with the player? Or would you recommend having the sleeves and legs separate so I can just use welds?
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I’m pretty sure you would just use welds for that, as when the animation plays, the weld goes with it. Correct me if I am wrong.
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Ah, gotcha! That’s what I thought, hehe.
I think if your referring to utilizing the mesh deformation. I do believe yes you’d have to use bones to accomplish that. I honestly don’t know for certain. The bones are the only thing I’ve seen that work with the mesh deformations.
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