I am making a card game, now i am making the draw system: When you draw a card, it appears on your screen as a UI. Cards create a sort of fan, more cards more they seem small to fit the screen, less cards means they appear bigger and the fan is more emphasized.
I just want some suggestions on how to handle the cards; the game is 2.5 D, it means that i can’t just use all UIs for the cards, so when i place them on the field i tought of changing the UI of the card to a part with the card image on it.
If you don’t understand, look the new Pokemon card game, it should look like that.