Hey there. I want to make a floor building system but not triangle based or anything. I just need it to size in tiles when I drag my mouse. Similar to the system in retail tycoon 2. Could somebody give me a rough starting point to how I can tackle this? Thanks!
You just need to snap the mouse drag start and end positions to the grid you want. The typical way to do this is.
gridPosition = math.round(someNonGridPosition / gridSize) * gridSize
(for each axis that needs snapped)
I also have this which might help you get started faster: RegionSelect - Roblox
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.