Help with a Plugin Issue

Hey pals! It’s DarkWatery…
Me and my partner @Razor_IB encountered a problem with the plugin GUI.
Currently, when the plugin is lauched, the default studio tools get disabled and the children of the workspace can no longer be edited/worked upon, i.e cannot be moved, scaled, rotated or transformed.
Here is a short video elucidating the problem:
ezgif.com-gif-maker
As you can see, the plugin is lauched, but nothing works on the part.
What we want is, when the Plugin GUI is open, the parts can be edited, something which can be seen in archimedes plugin.
Something like this:
archi
We DO NOT own archimedes in any forms, by any means. Archimedes belongs to @Scriptos and we have no rights over it.

This is the current hierarchy of the GUI:
image

Help would be greatly appreciated :smile: !

2 Likes

Ah, the issue you’re having is that one of the GUIobject’s.Active property is set to true most likely the frame. When the Active property is set to true input will always remain in a 2D space and never sink into the 3D space which is what prevents you from using the draggers.

Just change the active property on whatever is the size of the screen and it will allow you to interact with 3D space like normal.

2 Likes