local Main = script.Parent
local debounce = false
Main.Touched:Connect(function()
local SetParent = game.Workspace
local SetColor = Main.Color
local SetTransparency = .5
local SetMaterial = "Neon"
local SetPosition = Main.Position
local SetName = "Glow"
if not debounce then debounce = true
local NewPart = Instance.new("Part")
NewPart.Parent = SetParent
NewPart.Color = SetColor
NewPart.Transparency = SetTransparency
NewPart.Material = SetMaterial
NewPart.Position = SetPosition
NewPart.Name = SetName
NewPart.CanCollide = false
NewPart.Anchored = true
wait(5)
debounce = false
end
end)
So on the line where it sets new parts position how to I make it so that it increases its position by one stud on the y axis while using the variable