So I’m working on making chat commands that are like minecraft’s chat commands, I’m working on the time set command, but I got an error: ServerScriptService.Commands:24: attempt to call a nil value.
Line 24 of the script:
if Msg:Sub(1,10) == Prefix..'time set ' or Msg:Sub(1,10) == Prefix..'Time set ' or Msg:Sub(1,10) == Prefix..'Time Set ' then
Full Code
--// Services \\--
local Players = game:GetService("Players")
local Lighting = game:GetService("Lighting")
local ServerScriptService = game:GetService("ServerScriptService")
--// Global Variables \\--
--// Settings \\--
local Prefix = '/'
local Admins = {
['foodislife345678'] = 'Owner';
}
--// Commands \\--
Players.PlayerAdded:Connect(function(Player)
if Admins[Player.Name] then
print('Admin '..Player.Name..' has joined!')
Player.Chatted:Connect(function(Msg)
if Msg:Sub(1,10) == Prefix..'time set ' or Msg:Sub(1,10) == Prefix..'Time set ' or Msg:Sub(1,10) == Prefix..'Time Set ' then
local Number = Msg:Sub(11)
Lighting.ClockTime = Number
if Number == 'day' or Number == 'Day' then
Lighting.ClockTime = 14
end
if Number == 'night' or Number == 'Night' then
Lighting.ClockTime = 0
end
end
end)
end
end)
I don’t know what the problem is here so if you can tell me what it is and how to fix it then I would greatly appreciate that!
– food