Help with a terrain water

How can I check if user is nearby the water like if user is in 200 studs from the water I tried to check the docs but I didn’t found anything that could help me water is a terrain water not a part

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I think you can’t do it, instead just put part into water and resize it until it will be same size as water,make it anchored, make CanCollide false(Off) and make transparency 1 for it. After that use magnitude to check player distance from part.

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