Hi!
It is very possible, and I have the contributors in this thread (Premium, Verified, and Robux Unicode Characters) to thank for bringing the codes forward.
local TextChatService = game:GetService("TextChatService")
TextChatService.OnIncomingMessage = function(chatMessage: TextChatMessage)
local txtProperties = Instance.new("TextChatMessageProperties")
if chatMessage.Text then
txtProperties.PrefixText = string.gsub(chatMessage.PrefixText, ":$", utf8.char(0xE000)..":")
end
return txtProperties
end
Of course, comes along with player:IsVerified()
.