Help with a walk on walls toggle

Ok so I want to make a walk on walls toggle button for my admin panel and I have the kit to do so, but this admin panel is meant to be able to just be inserted and set itself up. So I need a way to put all of the parts of the kit into the right parts of the game (e.g. replicated storage) Can anyone help me with this?

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UPDATE: I’m trying to use the GravityController module by EgoMoose but I can’t figure out how to add it…

I tried saving it but its just not working now

local button = script.Parent
local gravity = script.Parent.GravityController
gravity.Parent = game.Lighting

local c = gravity:Clone()

local debounce = false

button.MouseButton1Click:Connect(function()
	if debounce == false then
		debounce = true
		button.BackgroundColor3 = Color3.fromRGB(62, 84, 57)
		c.Parent = game.ReplicatedStorage
	elseif debounce == true then
		debounce = false
		button.BackgroundColor3 = Color3.fromRGB(84, 61, 61)
		c:Destroy()
	end
end)

Why is the gravity controller in lighting?

I thought if I put it there it wouldn’t work cos otherwise it would be on when toggle was off

anyone have any better walk on walls modules?