Hello, I am making a cuff system. I previously used a Weld Constraint to weld the characters which worked perfectly apart from one glitch that was unfixable (I have looked at many threads that had the same issue, there is no fix for that)
So I attempted to use AlignPosition and Orientation which really confused me. Here is my code:
local P1 = plr.Character.HumanoidRootPart.RootAttachment
local P2 = ArrestedChar.HumanoidRootPart.RootAttachment
local NewConstraint = Instance.new("AlignPosition")
NewConstraint.Attachment0 = P1
NewConstraint.Attachment1 = P2
NewConstraint.Name = "DetainWeld"
NewConstraint.RigidityEnabled = true
NewConstraint.Parent = PoliceChar.HumanoidRootPart
local NewConstraint1 = Instance.new("AlignOrientation")
NewConstraint1.Parent = PoliceChar.HumanoidRootPart
NewConstraint1.Attachment0 = P1
NewConstraint1.Attachment1 = P2
NewConstraint1.AlignType = Enum.AlignType.PrimaryAxisParallel
NewConstraint1.RigidityEnabled = true
NewConstraint1.ReactionTorqueEnabled = true
it kinda works ig…But this is the issue:
I have never used AlignPosition/Orientation before so I dont know how to fix this, help would be appreciated. Thank you