You can write your topic however you want, but you need to answer these questions:
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What do you want to achieve? I want an NPC to follow a path
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What is the issue? The problem is that every time I have it turn a sharp corner (Basically all turns on the track) the momentum it carries makes it fly off the track, this isn’t a problem for slower NPCs, but this NPC has a very high walk speed
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What solutions have you tried so far? I’ve tried a lot of solutions, but all of them have had the same issue, while it works on stopping the NPC, it makes the NPC need to accelerate again
What I need? I need help with what I should do to make the NPC not start flying off the track when it hits a turn and be able to maintain max speed/get max velocity instantly