- What do you want to achieve?
An Animation that is somehow Preloaded so it Doesn’t Have a LoadTime in the Actual Cutscenes.
- What is the issue?
The Animation that Loads in as soon as you Trigger the Proximity prompt, Isn’t Loading Fast Enough, So the Sounds are off and the Character Isn’t Playing the Animation when it should be.
Here’s A Video Of the Problem:
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What solutions have you tried so far?
-I did look on the Developer Hub
-I tried the Animation.IsPlaying, Did’nt work for me sadly.
- And I tried Reuploading the Animation.
Im using this to load the Animations:
local Hum = --Humanoid of CutsceneCharacter in Workspace, ; Don't know the Exact Path Right now.
local LoadAnim = Hum:LoadAnimation(Anims.Anim)
LoadAnim:Play()