Im trying to make it so that after the equip animation the idle plays but it stutters a little bit before the idle plays, how do I fix it? The idle priority is idle and the equip priority is action, i changed the idle priority to idle and it still didnt work
External Media
can you show the code you used?
local function stopAnims()
for _, v in pairs (humanoid:GetPlayingAnimationTracks()) do
v:Stop()
end
end
tool.Equipped:Connect(function()
equip:Play()
equip.Ended:Wait()
idle:Play()
end)
tool.Unequipped:Connect(stopAnims)