sau2000
(sau2000)
January 27, 2022, 3:13am
#1
I have seen an exploiter spawn a gun that is not in my game and it showed they had the weapon on the server. They also spawned a zombie
Can exploiters take tools that aren’t in a game and put it into their backpack?
What would the anti cheat script for this look like?
1 Like
You probably have a backdoor from a free model. Or you have a remote event which adds the tools without a if statement
1 Like
sau2000
(sau2000)
January 27, 2022, 3:19am
#3
I have a script which clones a tool from replicated storage but that tool was not the weapon the exploiter used.
1 Like
IncoSlay
(inc)
January 27, 2022, 3:24am
#4
You have a backdoor in your game. Please use my guide to remove said backdoor.
Ah yes, backdoors. backdoors are scripts you would often found hidden in a model, snuck in by a scripter or builder you just hired, or a random plugin you installed like, 5 years ago? Backdoors are similar to Trojan Horses, as they are usually hidden in normal-looking models you can find in the toolbox, or in the library.
WHAT ARE THEM, EXACTLY?
Backdoors are usually found in models, plugins, etc. that people make to give themselves a way to bypass filtering enabled (or FE), typically called …
1 Like
sau2000
(sau2000)
January 27, 2022, 3:24am
#5
Could they edit the scripts inside the tool?
IncoSlay
(inc)
January 27, 2022, 3:25am
#6
Scripts are not at all modifiable nor readable by the client. Either you have a backdoor in your game or your game is just lacking in security for remoteevents.