So I want a Blue team(“Blue”) to receive blue color weapon (“X”) and Red team (“red”) to receive red weapon and blue team must not receive red weapon and vice versa
it would be a great help if you could give me the script and tell me where to put it
You’re not really supposed to ask people to write scripts on here for you. However, I can explain it to you!
First check out documenation on Player.Team
Since it’s in reference to team color, check Player.TeamColor out as well.
Now for the explanation: You can simply do this by checking which team the player is on at the start of whatever event causes this (new round, etc.). Based on their team, clone a specific weapon (or group of weapons) into their Backpack.
Here’s the script: function teamFromColor(color)
for _,t in pairs(game:GetService(“Teams”):GetChildren()) do
if t.TeamColor==color then return t end
end
return nil
end
function onSpawned(plr)
local tools = teamFromColor(plr.TeamColor):GetChildren()
for _,c in pairs(tools) do
c:Clone().Parent = plr.Backpack
end
end
function onChanged(prop,plr)
if prop==“Character” then
onSpawned(plr)
end
end
function onAdded(plr)
plr.Changed:connect(function(prop)
onChanged(prop,plr)
end)
end
game.Players.PlayerAdded:connect(onAdded) . Place it in the server script service, if you want to assign a tool to a team, place the tool under the team.
local Teams = game:GetService("Teams") -- Gets the Teams service
local Blue_Tools = script.Blue -- Blue tools
local Red_Tools = script.Red -- Red tools
game.Players.PlayerAdded:Connect(function(Player) -- When a player joins
Player.CharacterAdded:Connect(function(Character) -- When a player spawns
if Player.Team == Teams.Blue then -- If the player is in the "Blue" team
for i, v in ipairs(Blue_Tools:GetChildren()) do -- For everything in the "Blue" folder
if v:IsA("Tool") then -- If an object is a tool
v:Clone().Parent = Player.Backpack -- Clone the tool and paste it in the player's backpack
end
end
elseif Player.Team == Teams.Red then -- If the player is in the "Red" team
for i, v in ipairs(Red_Tools:GetChildren()) do -- For everything in the "Blue" folder
if v:IsA("Tool") then -- If an object is a tool
v:Clone().Parent = Player.Backpack -- Clone the tool and paste it in the player's backpack
end
end
else -- If the player is in another team
warn("You're not in the Blue/Red team.")
end
end)
end)
Result:
I placed a tool called “Boombox” in the “Blue” folder and I’m in the blue team. Here is the result!