Help with audio

so my issue is that me and my friend are making a game with sounds with a cutscene, but we both get in the game at different times because our pc hardware is different meaning that for him the sounds arent playing at the right timing. but for me it is. please someone help and tell me how i could fix this!

If you have a single audio playing throughout the entire cutscene, you can make a value that will save when the cutscene began. Then, when a new player joins, you can subtract the current time from the time the cutscene began, and you’ll get the current audio playing position.

(Or alternatively you can just play this audio on the server and then the sound will be replicated the same way to both computers)

no theres multiple audios playing at once

not at once but like, its audio after audio