Hello. I am DomTheMomRBLX. Programmer here on the Roblox Community. I saw this project, and thought it would be wonderful for me to have in my games. I wanted to create something almost 100% like it! I reached out to the developer without a response, so I decided to create it. I am struggling though. So I thought I could seek out some help. After messing around in the game, it appears both what the camera is facing at, and its position have something to do with the brightness of the ExposureCompensation. When the Camera’s Position enters a shadow, the exposure goes up a little bit. But when the camera is facing the shadow while also when the camera’s position is in the shadow, it goes much brighter. If the camera’s position isnt inside a shadow but it faces a shadow, then it goes darker instead. Im unsure of how I could do this… All I know is that it 100% involves tweening. Help would be wonderful!