I want that purple backpack to be on the player’s back.
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I tried looking at familiar posts. I know how to make the GUI but not the backpack on back itself. I tried making this script.
function weld()
local parts,last = {}
local function scan(parent)
for _,v in pairs(parent:GetChildren()) do
if (v:IsA(“BasePart”)) then
if (last) then
local w = Instance.new(“Weld”)
w.Name = (“Weld”):format(v.Name)
w.Part0,w.Part1 = last,v
w.C0 = last.CFrame:inverse()
w.C1 = v.CFrame:inverse()
w.Parent = last
end
last = v
table.insert(parts,v)
end
scan(v)
end
end
scan(script.Parent)
for _,v in pairs(parts) do
v.Anchored = false
v.CanCollide = false
end
end
You can come up with a very simple solution actually. To create accessories (but tools too), I usually use this plugin named “Asset Creator” (Asset Creator - Roblox). It’s incredbily useful. You can just line up the backpack with a dummy, then use the plugin and associate to an accessory (in this case you may want to use the BodyBack one, located in the uppertorso).
Well you’ll have to get a way yourself to give it to the player. Do you use a StarterCharacter? Or do you use a script for it? If it’s the last one, you can just put the Backpack in ReplicatedStorage, clone it with a script and parent the clone to the character of the player.