Help with baking textures and importing them into roblox studio

I am trying to import a car mesh that I made in blender with a texture that I baked. The problem is that the textures aren’t baking right, they look all weird when I put them on the mesh in roblox studio. Are there any settings I should play around with or anything I should do differently to make the texture look more accurate to the materials I used in blender. here are some screen shots and a link to the tutorial that I followed to bake the textures:
Roblox Studio:

Screen Shot 2021-03-31 at 2.52.35 PM Screen Shot 2021-03-31 at 2.52.11 PM
Screen Shot 2021-03-31 at 2.54.52 PM

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Are you sure the car is using the correct uv map?

I think so IDK though here is a picture of the UV map
Screen Shot 2021-03-31 at 3.22.25 PM