i have a billboard ui that acts as a “censor” bar to cover a players eyes like this:
however at certain angles the effect doesnt work:
(player looks up)
(camera angled down)
(camera looking from the side)
i have a billboard ui that acts as a “censor” bar to cover a players eyes like this:
however at certain angles the effect doesnt work:
(player looks up)
I don’t think there’s a way to do what you’d like to do with BillboardGui’s. However, you could use a SurfaceGui under a part that is scaled to how you want it. Or, you could just put a part in front of the players face.
I could provide a video of what I mean if that helps.
basically just the same as putting a black part over their eyes and welding it to the head, it doesnt have the cool effect like the billboard does how it faces the camera. if there were rotation limits on the billboard this would work perfectly
You can try welding a fully transparent part to the player’s head, then inserting a ParticleEmitter in it, because ParticleEmitters are way more customizable when it comes to how they follow the camera.