I’ve searched the internet for answers yet I cannot find any, and I thought the developer forum may be helpful since many builders use blender.
Each time I move an object or scale it, it is as if the movement pixel size was set to 0.00001. I want to change this for precision, where do I do it? (I am new)
Basically, in blender, when you move objects or scale them, it creates a huge amount of precision, and I don’t want that. This is kind of like studio’s scale option, where you could choose how many degrees to rotate, how much distance to scale/move.
you cant… thats why they provide you with the snap mode or precision mode, beside you can try to type the number that you want directly instead while you moving or resizing the mesh for example if you want to move the object along with X axis you can just type “50” and it will move the mesh following the number that you inputted o.o
yes there is… if you look at the top left corner there will be a “scale” section where it display on how much you’ve been changing the mesh from its original value o.o