So, I am currently making a sinking ship game and have a question regarding BodyGyro. This area of development is not my strong suit, and I don’t really have too good of an understanding of how BodyGyro functions. I just sorta played around with it until I got it to work. My issue is that, as the ship sinks and rotates, the lifeboats will maintain their current angle when they’re released from the ship. I know the culprit is the BodyGyro because upon removal, the boat rights itself. How would I go about correcting the leaning of this lifeboat without actually removing the BodyGyro?
I appreciate any help given!
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