Referring to code from this bunnyhopping system, I want to modify it in a way so that as players bunnyhop, they gather up speed.
The problem is, with the system I’m referring to, air strafing plays an important part in the speed a player can gather. Meaning it’s heavily dependant on mouse/camera movement, which I don’t want affecting the player’s speed at all.
I’m not exactly sure what part of the code affects the player velocity through camera movement.