I made a script that makes the player’s camera look at a part, like a cut seen.
-- Function to stop camera movement and reset to player's view
local function resetCamera()
cam.CameraType = Enum.CameraType.Custom
end
I don’t know how to make the camera do this
instead of this
You can use CFrames and just use trial and error method to get the best one so far, I worked a lot with CFrames before so this might work:
cam.CFrame = Part.CFrame * CFrame.new(0,5,7) * CFrame.Angles(math.rad(-30),0,0)
you can really just keep changing the CFrame parameters and see how the camera changes. but this should work ^
system
(system)
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