Hey guys, I recently I decided to cell shade my characters in my game, however the script I have for it doesn’t seem to work. Maybe I’m doing something wrong. In the clip below you can see the cell shaded parts appear for half a second but then it clips through the ground even though I weld them
https://gyazo.com/63a80abc0fcc0585cca639f06ec06911
I tried it for the head only, just to see if it works
local head = script:WaitForChild("Head")
local players = game:GetService("Players")
players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(char)
local folder = Instance.new("Folder",char)
folder.Name = "PlayerOutline"
local bodyparts = char:GetChildren()
for i,part in pairs(bodyparts) do
if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then
if part.Name == "Head" then
local clone = head:Clone()
clone.Parent = folder
clone.Size = Vector3.new(10, 10, 10)
clone.CFrame = part.CFrame
clone.Orientation = part.Orientation
local weld = Instance.new("WeldConstraint")
weld.Part0 = part
weld.Part1 = clone
weld.Parent = part
end
end
end
end)
end)
Any Idea guys?