Help with cframe

Hi guys, I am making a a steering wheel, and what I’m trying to do is this;


This is my attempt

local Offset = ExampleWheel.CFrame.LookVector:Dot(script.Parent.Parent.FloorPanel.CFrame.LookVector)
	print(Offset)

But, since it’s relative to world, it won’t work D:
So car turns and it’s going to change…
though I made other attempt which was “closer”;

local Offset = ExampleWheel.CFrame:VectorToObjectSpace(script.Parent.Parent.FloorPanel.CFrame.LookVector)
	print(Offset)	

When turning left output says
image
When turning right;
image
it still won’t work

I’m trying so when it’s like
Turning left, it returns 25, and when right -25 for example.

Obviously, the angle it has at the moment :smiley:

No,ononononononon, you’re not getting it haha :smiley:
It’s a done chassis system, I just want to get the angle