Help with changing the id for a mesh part

Hi everyone, I seem to be getting this error alot


Is there any way to fix this, or perhaps any alternatives? I’m making a catalog game where you can have default roblox heads and it’s not letting me change the ID of the mesh part.

Unfortunately, Roblox doesn’t allow setting MeshPart.MeshId in a script. However, you could use InsertService:LoadAsset() instead. It returns a model and the actual asset is parented to that model. For InsertService:LoadAsset(), you need the asset id of the head, not the mesh id.

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You can’t change MeshId property using scripts, you can only edit it via studio or you can use InsertService:LoadAsset() like RoBoPoJu said above

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