Hello! Right now, I am working on a space-themed game with crews(clans). Here are the features I plan on adding and how I am planning on doing them.
- Datastore (Will be a string formatted as “CrewName/GUID” and this should allow for crews with similar names but different IDs. Also it will be a table with all the members and their rank)
- Server selector lists the online members of you clan (Slightly unsure, I will probs use Messaging service, Datastores, and JobIDs)
With these two main things made I’ll also need to make
- Checking (When player joins it grabs their last known clan and sees if they have been kicked or if the clan exists)
- Leaving Clan (Updates the clan datastore removing them, unless they are a leader.)
- Deleting Clan (Pretty self-explanatory)
So, this is my current plan for making crews/clans. My main question is if I’m missing anything, but I would also appreciate knowing how to make a clan datastore using datastore2 (From what I know you can only make keys assigned to a player) All help appreciated , Thanks!