Help with creating Combat using Knit Framework

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I want to make a combat system using Knit with services to control cooldowns, ensure that some effects are being sent to certain clients or multiple clients, handle/send VFX, and generally have data on skills like cooldown/name/extra info. I don’t want to be baby fed code but rather informed on logic that might be important and what not to what to create as a service.

  2. What is the issue? Include screenshots / videos if possible!
    I don’t know where to start with logic and etc with Knit and managing things

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I’ve had a lot of attempts with using Knit but since I’m fairly new, it’s hard to keep track of how it runs.

After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!

-- This is an example Lua code block

Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.