Hello, I’m trying to do a custom character (with animated morphs) but it’s imposible to me… I tried a lot of times, but I can’t found nothing about how to do this! I just know basic things about script, so, I’m looking for some help, please!!
(Here’s something as example)
What kind of help are you looking for? Is there something specific you understand or do you not understand how to code this at all? If it’s in the former’s case, please provide information as to what specifically you want help with. If it’s the latter, please look up scripting tutorials and get familiar with Roblox Studio and Lua before jumping in - it’d help greatly.
It’d also be very helpful if you provided information on what you tried in regards to this problem so we know what you have tried and what not to suggest, or how to improve upon that initial attempt you made.
I don’t recommend starting on something so complicated based on what you have described above. You should start by learning the basics from the wiki or watching youtube tutorials. You may also look at the code from free models and understand the code before you jump into this. I assume you want to allow the player to design his own character and be able to save the player’s settings.
To do that, you need to know how to use Datastores
and probably Server-Client Interaction.
Start small, then move on to bigger projects when you are better
May you provide what you have tried?
Well, I can’t exactly find a way, I was looking for some tutorials on youtube but I can’t find something like that, or try to get a free model but I can’t found something, I actually do something like that, but it’s with normal morphs, and I have a lot of them, (like 500 models for now) and that’s makes lag, so that’s why I’m trying to move this system to a GUI
I see, what you can do is to probably use a blank character the which you showed above as a starting template for the player. Then, you can create the clothing separately and store them in ReplicatedStorage
. When the player ‘calls’ to equip the accessory to their character, you can create a RemoteEvent
; FireServer()
to create an attachment to the character and weld the accessory to the body part where the accessory is equipped. If you want the player to be able to change skin color, it is about the same.
This can be done with a HumanoidDescription
object in the character.