Help with Custom Character

Hello. I have just finished making a custom character creator, and the biggest problem that I encounter is that when the player resets, he doesn’t have his character. I understood that I can’t put a
“StarterCharacter” in “StarterPlayer” cause the changes made to it won’t affect it and will remain the same, and I tried to make it so that when the player Character is added I will change that to his custom created Charcater. The problem is that when the character loads the game gets extremely laggy, and it outputs a ton of errors as

  • “Cannot load AnimationClipProvider Service”
  • “Maximum event re-entrancy depth (80) exceeded for Instance.ChildRemoved”
  • “Maximum event re-entrancy depth (80) exceeded for Player.CharacterAdded”
  • “Maximum event re-entrancy depth (80) exceeded for Instance.ChildAdded”
    So I ask you, how should I approach this? How would the code to set the player character when he respawns to his custom one, without these problems?

If you want help you will have to share your current code

I played a little with it and saving the character in the player and loading it from there everytime seemed to fix the lag.

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