Help with firing server from client

how can i change a value from a local script to the server? Cuz i wanna change a value to the server from a local script! Any feedbacks would help so much!

1 Like

Use RemoteEvent instance to make communication between Client and Server scripts Remote Event

we already tried that, but it din’t work :frowning:

Then you might have done something wrong could you send me your scripts and a screenshot of your ( Script LocalScript and RemoteEvent ) in Explorer

Server script:

game.ReplicatedStorage.SetValue.OnServerEvent:Connect(function(object,set)
    object.Color = set
end)

Local script

colourDisplay.Changed:Connect(function()
    game.ReplicatedStorage.SetValue:FireServer(script.Parent.Parent.Object,colourDisplay.ImageColor3)
end)

the first parametr of OnServerEvent is player change to this

game.ReplicatedStorage.SetValue.OnServerEvent:Connect(function(player,object,set)
    object.Color = set
end)
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Tysmmm it works, btw tysm for your feedback and it also works yess

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