Hello fellow developers!
I have been creating a game for around 2 months and I’m working on making sure the game is as engaging as possible.
The game is a mini-game style game where every round a random map (along with a gamemode) will be selected. Gamemodes such as falling meteors (survive), rising lava (escaping), flamethrowers (pvp).
Currently for gaining wins you can earn titles (which is displayed above players head). You can also buy buffs for firecoins which can be used in survivable gamemodes (such as increased jump power for a certain amount of time).
I’ve done some testing and I’ve decided I should add more features.
Do you have any ideas I could use?
What type of features do you think would increase how fun the game is?
(Basically - do you have any ideas or pass experience on how I could keep my game engaging and fun?)
Stats are (
Levels (Gain levels by getting wins, ex. 5 wins = level 2)
Wins (self explanitory)
Firecoins (Firecoins are like money, gained by winning rounds)
)
Thanks! 
LINK: Flee the Fire (Sunsetting soon) 🔥 - Roblox
(Please don’t dislike the game, it is only published for testing and feedback. Not all features are in-game or completed)