Hello! So I want make a sword fighting game. However i dont want it to be just m1 spawn and run around without any point. I want my game have mechanics that will make this game fun! Here some ideas that I have.
My ideas
Bonuses, boosts: A tool or a boost will spawn around map. They can give players high advantage in game!
Fall Damage: I think you already know this.
Destruction: How much game have you seen with destruction mechanic? Players able to change the whole battlefield with destruction bonuses! (like bomb or C4)
Windows: A windows that players can open and close. A great way to escape and to die!
Doors: Players able to open/close and lock (from 1 side) doors! However doors can be destroyed by basic sword which means you have a limited time to escape!
Block: Players can block with their sword. Hitting someone who is blocking will stun you and give enemy lower damage.
Disaster: A random event that will destroy players lifes.
That’s all what I had in my head. If you have any ideas feel free to write them!