Help with GetInstanceAddedSignal

When using GetInstanceAddedSignal, I’m trying to listen for when a tag is added to an instance, but I’m not having any luck using CollectionService:GetInstanceAddedSignal(tag):Connect(onInstanceAdded).

Without looping through the Workspace, is there a better way to fire the function when a tag is added to any part which isn’t being listened to? (If that makes sense). I’m not using specific parts because the tag is added when a player clicks any part in the workspace, but it seems unoptimized to loop through every part in the Workspace to listen for the tag being added.

If you happen to be listening for the tag on the server and adding it on the client, then the event will not fire. You would need a remote event to add the tag on the server.

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