When using GetInstanceAddedSignal
, I’m trying to listen for when a tag is added to an instance, but I’m not having any luck using CollectionService:GetInstanceAddedSignal(tag):Connect(onInstanceAdded)
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Without looping through the Workspace, is there a better way to fire the function when a tag is added to any part which isn’t being listened to? (If that makes sense). I’m not using specific parts because the tag is added when a player clicks any part in the workspace, but it seems unoptimized to loop through every part in the Workspace to listen for the tag being added.