You can write your topic however you want, but you need to answer these questions:
I have a grab system but the rotation of the grabbed object has been broken for months,
I’ve tried many different ways i could’ve thought about but none of them worked. https://gyazo.com/ed816aa5863ea1ebeff691d56df126cd
The rotation part of the script:
local p = CFrame.new(game.Players.LocalPlayer.Character.Head.CFrame.p,mouse.Hit.p)*CFrame.new(0,0,-5)
lastMouseHit.NR_grabPos.grabBodPos.Position = p.p
lastMouseHit.NR_grabPos.grabBodGyr.CFrame = p
By the grab system i mean pressing E on a item, so it starts floating in the direction of the mouse (Like the burger aboard pickup).
There are no errors in the output. Im only trying to find a fix for the rotation calculations.