So, I have a game with a GUI object that i would like to make “fade out”. What I mean by this is that the GUI would fade out into transparency as the image goes down, here’s TDS for example, if my explanation didn’t make sense. Also I don’t know if this is exclusive to viewport frames but I’m using one anyway so.
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you can set the transparency to NumberSequence[0, 0][1, 1]
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Use UIGradients and modify the transparency curve by clicking the three dots next to the property’s value. Also, rotate the gradient 90 degrees. In the end your properties should be somewhat like this:
Result:
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I never knew that was a thing
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Well, now you do.
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