Help with Humanoid:ApplyDescription()

I’m trying to make a party system where if the player joins the party, it puts their character onto a premade group of characters. This might make more sense if you look at the code. When I test it, it prints the correct player name and the correct character they are supposed to be in, but then I get this error
“Humanoid:ApplyDescription() DataModel not available”

rs.RemoteEvents.UpdateLobby.OnClientEvent:Connect(function(party)
	local characters = rs.Characters
	local characterorder = {
		[characters.FrontMiddle] = party[1],
		[characters.FrontLeft] = party[2],
		[characters.FrontRight] = party[3],
		[characters.BackLeft] = party[4],
		[characters.BackMiddle] = party[5], 
		[characters.BackRight] = party[6]
	}
	
	for character, player in characterorder do
if player == nil then return end
		local char = character:Clone()
		print(player.Name .. '\'s description applied to '..  char.Name)
		char.Humanoid:ApplyDescription(game.Players:GetHumanoidDescriptionFromUserId(player.UserId))
	end
end)

make sure archivable is enabled

char.Archivable = true
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It is indeed enabled but it doesn’t work

I forgot to parent the clone to workspace. That was the issue

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