Help with inventory gui

hi im making an inventory system like escape from tarkov, and the inventory tetris mod for project zomboid.

i was testing scaling between screens but im having a ton of trouble trying to manage the gui generally. i made an copyable template for different wearable items.

but my problem is that, i want to be able to scale this gui without everything inside of it scaling weird and stretching, such as the icon of the shirt. so to fix this i switched to offset for the stuff inside, but with smaller monitors, the icons overlap and it looks generally weird, but when i use scale it has the stretching problem and weird values that are hard to understand.

please, just someone tell me how to clean this up or how to do this. thank you. anything helps.

i’ve decided to not use the grid system and just use one UI piece as the grid background, and use a table to construct the actual grid function.

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