Hi! I’m trying to build a small Japanese shrine, but I am struggling to create the roof of the shrine. I can’t find an easy way to create a good looking roof. At the moment I am trying to use CSG to create the roof, but I am having difficulties doing so. I would love tips/help on creating these types of rooves as I will be making many more in the future.
Here are screenshots of how I am currently trying to make the roof
Hello Lord, nice to meet you, I just wanna say, I had the same struggle when I was making my showcase game as well, Japanese roofs was the most annoying part of my game!
but eventually, I found 3 ways to make it look good enough, hopefully these images will help.
I most often use unioning when making these types of roofs. I atleast start with duplicating one of the roof parts, scaling it, and moving it so that it covers the part of the other roof sticking out.
Here I have duplicated, scaled, negated and moved roof parts so that when I union them together the roof will look really nice.^
But remember do not union everything together in one go. Union the negated part that is going to remove the excess piece of the other roof first.^
Hey Gu0c. Thanks for the reply! I will attempt to use the tips you have provided and hopefully finish these roofs.
Apparently lots of unions can create a lot of server lag though, not sure if you have had any issue with this or if you have anyway to get past this issue.
That is true, although the negative side of it is that it loses it’s colors if the unions was made with multiple different materials, unless you make texture for it.
I tried using the union method provided by Gu0c, turned out Okay, but I am concerned about server lag so I’m most likely going to learn blender or use the methods mohmmed used. Thanks guys for you contributions