Help with linear velocity

I’ve choosen the building topic because I think that it’s a physics problem, but if itsn’t I’ll change to scripting topic. So I’ve created a simple air hockey game, and I’ve add a linear velocity to the disc that change it’s move direction every time that it’s colide, works well, but the disc bounces out from the table.
Here’s a video about the issue:
robloxapp-20240123-1157175.wmv (419.5 KB)

And the disc’s linear velocity proprietes:
VelocityProprietes

I’ve tried to add a align orientation but didn’t work, somenoe have any ideas for what is happening? Thank for your collaboration.

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You could maybe try adding an invisible part above the air hockey table just to ensure it doesn’t fly off. You can use collision groups if it messes with the paddles so that they don’t collide with them

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I hadn’t even thought about that, I also will add a collision group so it doesn’t will collide with other parts, great idea, thank you. It’s simpler than I thought.

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