Help with loading system

I’m trying to make a loading system where a ScreenGui will stop showing once all the players have loaded in. However, there’s an error that I’m unsure how to fix.

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What does “Argument 1 missing or nil” mean?

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:FireClient requires a argument of a player the event will be fired to, you can use :FireAllClients() if you want to fire the event to every player ingame

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This worked! Thank you very much!

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