I need help on how i can modify this script to make it compatible with Beams.
Keep in mind i’m using a sprite sheet, and billboard guis are not my thing.
local Frames = 17 --Amount of frames in gif
local currentFrame = 1
local rows = 4
local columns = 5
local currentRow,CurrentColumn = 0,0
local linear = false
local fps = 30 -- Max 30
local full60fps = false
local size = script.Parent.Parent.Size
script.Parent.StudsPerTileU = columns*size.X
script.Parent.StudsPerTileV = rows*size.Y
while true do
if not full60fps then wait(1/fps) else game:GetService("RunService").Stepped:Wait() end
if linear then
script.Parent.OffsetStudsU = script.Parent.OffsetStudsU + size.X
if script.Parent.OffsetStudsU > script.Parent.StudsPerTileU then
script.Parent.OffsetStudsU = 0
end
else
CurrentColumn = CurrentColumn + 1
if CurrentColumn > columns then
CurrentColumn = 1
currentRow = currentRow + 1
end
if currentFrame > Frames then
currentRow,CurrentColumn,currentFrame = 1,1,1
end
script.Parent.OffsetStudsU = size.X*(CurrentColumn-1)
script.Parent.OffsetStudsV = size.Y*(currentRow-1)
currentFrame = currentFrame+1
end
end
trying to configure this was a pain and didnt work, so any help is appreciated