Help with making an attacking npc with pathfinding and its own animations

Hello, I would like to construct an NPC which can use pathfinding to chase a player and attack them with animations. Does anyone know how to do something like this?

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Yes I know how to do this.

Not answer your question? Please try searching this up for yourself first and ask for help based on what you’ve attempted so far. Remember that Scripting Support is not a write-my-code category.

There are many free pathfinding NPC enemies available in the toolbox that you can use for reference. There is also the Developer Hub for referencing documentation (e.g. PathfindingService) or other threads that are delving into the same topic.

Reminder of our category rules:

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