I have a roaming system for pets in my game. A random point is chosen within the boundaries of the player’s plot and the pet’s CFrame is set accordingly. The pet is also angled back and forth to give the illusion of movement.
My problem is that I’m not exactly sure how I would make the pet orientate towards it’s destination. The model correctly lerps to newPosition2 and tilts as intended, but it is constantly facing one direction. Any help on how I could approach this would be a big help.