I’m currently trying to make a tutorial for my game. But I want a way to be able to skip through text. I’m not sure how since I don’t mess with inputservice to much.
I also would want to have players be able to press enter to skip
local function typewrite(textlabel,text)
for i = 1,#text do
script.Parent.TextLabel.Text = string.sub(text,1,i)
script.Parent.Sound:Play()
wait(.05)
end
end
typewrite(script.Parent.TextLabel, "help")
This is what I have for a script. I found it in one of my old games and I believe it’s from an alvinblox tutorial.
You could check if the player skips at all throughout the typewrite. I don’t really know how to explain so I’ll try to write some code.
local IS = game:GetService("UserInputService")
local skip = false
IS.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
skip = true
elseif input.UserInputType == Enum.UserInputType.Keyboard then
if input.KeyCode == Enum.KeyCode.Return then
skip = true
end
end
end)
local function typewrite(label, text)
for i = 1, #text do
script.Parent.TextLabel.Text = string.sub(text, 1, i)
script.Parent.Sound:Play()
if skip then break end
wait(0.05)
end
label.Text = text
skip = false
end